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1. Battle Duration - in Ships and Modules [original thread]
Originally by: Rod Blaine I've seen fleetbattles last longer then an hour and a half. More then once. I've seen lag, more than once. Then I decided I wouldn't take part to more than 15 vs 15. Ok, server got upgraded since that tim...
- by Elenia Kheynes - at 2006.03.19 19:53:00
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2. Scramblers VS Stabilizers - in Ships and Modules [original thread]
Warp scrambler (7500m range) has a strengh of 2 so you need 2 warp core stabilizer to warp away Warp disruptor (20000m range) has a strengh of 1 so u'd need 1 wcs to warp away Since you're flying a Tristan, you should just be careful, check local...
- by Elenia Kheynes - at 2006.03.19 19:18:00
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3. Tux, I don't know whether to love or kill you - in Ships and Modules [original thread]
Why did you have to train for those useless minmatar ships ? Your hangar only misses another usless ship: typhoon Dear friendly customer... Can I have your money ?
- by Elenia Kheynes - at 2006.03.19 00:12:00
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4. bellicose, a possible stepping stone to the new typhoon? - in Ships and Modules [original thread]
aaahhh Bellicose... I wonder if some people sell them on market If they do, I'd call them scammers for sure Dear friendly customer... Can I have your money ?
- by Elenia Kheynes - at 2006.03.19 00:07:00
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5. Tux, I don't know whether to love or kill you - in Ships and Modules [original thread]
Originally by: Nafri Originally by: Elenia Kheynes Originally by: IamBen time to stock up on hawks :) "how the most worthless ship ever became popular with a patch" I which the same could happen with the phoon and Munin...
- by Elenia Kheynes - at 2006.03.19 00:04:00
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6. Tux, I don't know whether to love or kill you - in Ships and Modules [original thread]
Originally by: IamBen time to stock up on hawks :) "how the most worthless ship ever became popular with a patch" I which the same could happen with the phoon and Muninn... Wait, I'm dreaming Dear friendly customer... Can I have y...
- by Elenia Kheynes - at 2006.03.18 23:44:00
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7. Tux, I don't know whether to love or kill you - in Ships and Modules [original thread]
Originally by: Nafri Originally by: Maya Rkell And if they're NOT nearly alligned, and you ave a deacent setup they're dead. There is no way a frigate can operate within with web bubble. That is a HUGE advantage. Or it would be if ...
- by Elenia Kheynes - at 2006.03.18 21:35:00
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8. Tux, I don't know whether to love or kill you - in Ships and Modules [original thread]
Well... time to post about the typhoon I'm pretty well placed to comment changes on typhoon since I've prolly been one of the very few people who dared using a typhoon in pvp and getting some results from it... althought it was like... hmmm a y...
- by Elenia Kheynes - at 2006.03.18 21:31:00
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9. Battle Duration - in Ships and Modules [original thread]
Edited by: Elenia Kheynes on 18/03/2006 15:02:00 Originally by: Yarek Balear Oh please god no - don't make it happen !!! stop making nightmares, it won't happen anyway ^^ It's a good idea, still most people would get uber ****ed n...
- by Elenia Kheynes - at 2006.03.18 15:01:00
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10. Battle Duration - in Ships and Modules [original thread]
Originally by: KilROCK Originally by: Shin Ra Make damage stack. More than 4 ships shooting a target has no effect. Also increase agression timer. That would be lame, and unrealist. Realism ? Eve is not anywhere close to re...
- by Elenia Kheynes - at 2006.03.18 14:52:00
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11. Navy Raven better than the navy mega/fleet tempest - in Ships and Modules [original thread]
Originally by: Kitano Navy Apoc gets an extra low slot. Grid is not an issue, but the CPU really is... Guess thats why the Imerial Apoc gets another 50 cpu :P good luck on getting an Imperial Apoc tho Dear friendly customer... Can...
- by Elenia Kheynes - at 2006.02.20 17:42:00
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12. Tech2 Ships, price-rant - in Ships and Modules [original thread]
Originally by: Berasus' Minion Originally by: Marco P However, NAGA have missed the delivery date (by a month) - without informing me (obviously) and in the meanwhile have suddenly increased the price by 33% (25 mil). Eve mails do ...
- by Elenia Kheynes - at 2006.02.17 19:19:00
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13. The Amarr Tech II destroyer: Another useless Khanid Monstrosity? - in Ships and Modules [original thread]
Originally by: Discorporation There's no reason to worry about those ships, as long as they don't screw up the Khanid battleship, it's all good. bwahahaha amarr shield tanking ftw! Dear friendly customer... Can I have your money ?
- by Elenia Kheynes - at 2005.11.29 11:54:00
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14. Explain this: Blasters. - in Ships and Modules [original thread]
I've never tried blasterthron. However I've tried close range Tempest vs torp raven. Conclusion was: 2 large smartbombs ftw ^^ Dear friendly customer... Can I have your money ?
- by Elenia Kheynes - at 2005.11.18 16:26:00
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15. log in traps and dreadnoughs - in Ships and Modules [original thread]
Problem is, log in traps issues were solved before the introduction of Freighters and Dreadnoughs. atm it seems that this system is outdated and that some extremly painful log off traps could happen ^^ Perhaps a partial solution to this problem ...
- by Elenia Kheynes - at 2005.09.27 22:56:00
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16. log in traps and dreadnoughs - in Ships and Modules [original thread]
Originally by: Hllaxiu Fly a Moros and pwn the fleet with drones + modest escort group? I don't fly Gallente pimped ships Dear friendly customer... Can I have your money ?
- by Elenia Kheynes - at 2005.09.27 19:24:00
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17. log in traps and dreadnoughs - in Ships and Modules [original thread]
It has come to my attention a pretty big weakness of dreadnoughs: log in traps. When deployed in reinforced mode, dreadnoughs get an impressive defensive boost but can't move for 10 minutes at least after they disactivated Siege module. Tanking ...
- by Elenia Kheynes - at 2005.09.27 19:18:00
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